Player Trade and Commerce


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Player Trade and Commerce
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Dev Diary #8: Player Trade and Commerce

A safe trade window, personal market stalls, the auction house and mail: every way players can trade with each other.

Trade is what keeps an MMORPG alive. We designed the trade system to leave no room for scams.

How a trade works
  • Click a player and choose Trade from the menu. You can ask from up to 6 metres away.
  • Both sides put items and gold into the window.
  • An item placed in the window cannot be taken back. Gold can only go up: if you offered 500 you can raise it to 700 but never lower it to 300, so last-second switches do not work.
  • The side that presses Trade first has its offer locked; the other side can then only add.
  • Nothing changes hands until both sides press Trade.
  • On confirmation the server checks everything again and swaps it all in one step. A full bag or missing gold cancels the trade.
  • Closing the window or walking more than 15 metres away cancels it.

Other ways to trade
  • Personal market stall (B): sell items at your own prices. Sales pay a 3% tax. Your stall can stay open for up to 12 hours after you log out.
  • Auction house (F9): list items on a market reachable from anywhere in the game.
  • Mail (X): send items and messages to other players.

Note: the game is in development; values may change during beta testing.



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