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		<title><![CDATA[Arkhon Online Forum - Guides]]></title>
		<link>https://forum.arkhononline.com/</link>
		<description><![CDATA[Arkhon Online Forum - https://forum.arkhononline.com]]></description>
		<pubDate>Mon, 02 Nov 2026 02:14:46 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Professions and crafting]]></title>
			<link>https://forum.arkhononline.com/showthread.php?tid=39</link>
			<pubDate>Tue, 27 Oct 2026 19:28:17 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.arkhononline.com/member.php?action=profile&uid=2">Dilefruz</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.arkhononline.com/showthread.php?tid=39</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="color: #e0b44c;" class="mycode_color">⚠ The game is in beta; this information may change.</span></span></div>
<br />
<hr class="mycode_hr" />
<br />
You can progress outside combat too: every profession in Arkhon has its own level, and gathered materials become weapons, armor and accessories.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Gathering</span> - woodcutting, herbalism, mining, fishing and skinning the monsters you hunt, each with its tool (axe, sickle, pickaxe, rod, knife); better tools gather faster. Trees show brown and herbs green on the map.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Crafting</span> - the blacksmith's <span style="font-weight: bold;" class="mycode_b">Crafting</span> tab lists the recipes: smelt ores into ingots and craft weapons, armor and accessories. Crafted items carry your name.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Cooking</span> - meals and brews temporarily speed up gathering or boost crafting EXP.<br />
<br />
Professions go up to level 50; higher levels unlock richer resources and stronger recipes.]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="color: #e0b44c;" class="mycode_color">⚠ The game is in beta; this information may change.</span></span></div>
<br />
<hr class="mycode_hr" />
<br />
You can progress outside combat too: every profession in Arkhon has its own level, and gathered materials become weapons, armor and accessories.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Gathering</span> - woodcutting, herbalism, mining, fishing and skinning the monsters you hunt, each with its tool (axe, sickle, pickaxe, rod, knife); better tools gather faster. Trees show brown and herbs green on the map.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Crafting</span> - the blacksmith's <span style="font-weight: bold;" class="mycode_b">Crafting</span> tab lists the recipes: smelt ores into ingots and craft weapons, armor and accessories. Crafted items carry your name.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Cooking</span> - meals and brews temporarily speed up gathering or boost crafting EXP.<br />
<br />
Professions go up to level 50; higher levels unlock richer resources and stronger recipes.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Warkon and War Points]]></title>
			<link>https://forum.arkhononline.com/showthread.php?tid=38</link>
			<pubDate>Tue, 27 Oct 2026 19:28:17 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.arkhononline.com/member.php?action=profile&uid=2">Dilefruz</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.arkhononline.com/showthread.php?tid=38</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="color: #e0b44c;" class="mycode_color">⚠ The game is in beta; this information may change.</span></span></div>
<br />
<hr class="mycode_hr" />
<br />
Warkon is the war map where all three races meet. Each race has a hilltop castle with EXP areas behind it; the centre is the toughest ground, home to bosses and the biggest fights.<br />
<ul class="mycode_list"><li>Defeating a player of another race earns <span style="font-weight: bold;" class="mycode_b">War Points</span>; in a party the points go to every member.<br />
</li>
<li>Defeating the same player again within a short time gives nothing.<br />
</li>
<li>Next to War Points, <span style="font-weight: bold;" class="mycode_b">Glory Points</span> are counted and reset every month.<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">Monthly ranking</span> - the top 100 get a symbol next to their name: 1st Dragon, 2-3 Phoenix, 4-10 Griffin, 11-30 Lion, 31-60 Wolf, 61-100 Hawk.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Getting there</span> - through the warp gate in front of your race's castle, or the central warp on your race maps.]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="color: #e0b44c;" class="mycode_color">⚠ The game is in beta; this information may change.</span></span></div>
<br />
<hr class="mycode_hr" />
<br />
Warkon is the war map where all three races meet. Each race has a hilltop castle with EXP areas behind it; the centre is the toughest ground, home to bosses and the biggest fights.<br />
<ul class="mycode_list"><li>Defeating a player of another race earns <span style="font-weight: bold;" class="mycode_b">War Points</span>; in a party the points go to every member.<br />
</li>
<li>Defeating the same player again within a short time gives nothing.<br />
</li>
<li>Next to War Points, <span style="font-weight: bold;" class="mycode_b">Glory Points</span> are counted and reset every month.<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">Monthly ranking</span> - the top 100 get a symbol next to their name: 1st Dragon, 2-3 Phoenix, 4-10 Griffin, 11-30 Lion, 31-60 Wolf, 61-100 Hawk.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Getting there</span> - through the warp gate in front of your race's castle, or the central warp on your race maps.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Item classes and upgrades]]></title>
			<link>https://forum.arkhononline.com/showthread.php?tid=37</link>
			<pubDate>Tue, 27 Oct 2026 19:28:17 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.arkhononline.com/member.php?action=profile&uid=2">Dilefruz</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.arkhononline.com/showthread.php?tid=37</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="color: #e0b44c;" class="mycode_color">⚠ The game is in beta; this information may change.</span></span></div>
<br />
<hr class="mycode_hr" />
<br />
<span style="font-weight: bold;" class="mycode_b">Item classes</span> (by name colour): <span style="color: #4cd964;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Low</span></span> green, <span style="color: #5aa9ff;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Middle</span></span> blue, <span style="color: #b77dff;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">High</span></span> purple, <span style="color: #ffd23f;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Unique</span></span> yellow (with two bonuses). Items at zero durability turn red and lose most of their power - repair them at the blacksmith.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Upgrading at the Mystic Anvil (+1 to +10)</span><ul class="mycode_list"><li>Each item needs the upgrade scroll of its own class.<br />
</li>
<li>+1 to +3 always succeed; after that the chance drops step by step.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Warning:</span> a failed upgrade <span style="font-weight: bold;" class="mycode_b">destroys</span> the item. A fortune stone raises the chance considerably.<br />
</li>
<li>Every level visibly raises attack, element damage and durability.<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">Accessories</span> use the anvil's accessory window instead: 3 identical accessories of the same level plus a compound scroll make one at the next level, up to +5. A failure loses all three.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Elements and glow</span> - weapons can carry fire, ice, lightning or poison. Elemental weapons glow in their element's colour from +7; Unique items glow on their own.]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="color: #e0b44c;" class="mycode_color">⚠ The game is in beta; this information may change.</span></span></div>
<br />
<hr class="mycode_hr" />
<br />
<span style="font-weight: bold;" class="mycode_b">Item classes</span> (by name colour): <span style="color: #4cd964;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Low</span></span> green, <span style="color: #5aa9ff;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Middle</span></span> blue, <span style="color: #b77dff;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">High</span></span> purple, <span style="color: #ffd23f;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Unique</span></span> yellow (with two bonuses). Items at zero durability turn red and lose most of their power - repair them at the blacksmith.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Upgrading at the Mystic Anvil (+1 to +10)</span><ul class="mycode_list"><li>Each item needs the upgrade scroll of its own class.<br />
</li>
<li>+1 to +3 always succeed; after that the chance drops step by step.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Warning:</span> a failed upgrade <span style="font-weight: bold;" class="mycode_b">destroys</span> the item. A fortune stone raises the chance considerably.<br />
</li>
<li>Every level visibly raises attack, element damage and durability.<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">Accessories</span> use the anvil's accessory window instead: 3 identical accessories of the same level plus a compound scroll make one at the next level, up to +5. A failure loses all three.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Elements and glow</span> - weapons can carry fire, ice, lightning or poison. Elemental weapons glow in their element's colour from +7; Unique items glow on their own.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Beginner's guide]]></title>
			<link>https://forum.arkhononline.com/showthread.php?tid=36</link>
			<pubDate>Tue, 27 Oct 2026 19:28:17 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.arkhononline.com/member.php?action=profile&uid=2">Dilefruz</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.arkhononline.com/showthread.php?tid=36</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="color: #e0b44c;" class="mycode_color">⚠ The game is in beta; this information may change.</span></span></div>
<br />
<hr class="mycode_hr" />
<br />
<span style="font-weight: bold;" class="mycode_b">1. Create your character</span> - pick a race (Human, Orc, Elf) and a class. Race only sets your look and castle; stats and skills depend on the class, so the same class is equally strong in every race.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">2. Basic controls</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Z:</span> target the nearest monster.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">R:</span> basic attack; mix R with skills for combos.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">S:</span> walk backwards; <span style="font-weight: bold;" class="mycode_b">middle mouse</span> turns you around quickly.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">H:</span> back to town, in front of the warp gate.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">M:</span> world map with monster levels.<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">3. Levelling</span> - monster areas in Arkent get stronger the farther they are from town. The quest officers' 1-40 quest chain guides you step by step, and party EXP is shared.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">4. Death</span> - if a monster defeats you, you revive in front of your race's castle and lose 5% of the current level's EXP.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">5. In town</span> - warehouse keeper (account storage), blacksmith (repair, trade and crafting), potion merchant, scroll merchant and the <span style="font-weight: bold;" class="mycode_b">Mystic Anvil</span> for upgrades.<br />
<br />
Stuck? Ask in this thread!]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="color: #e0b44c;" class="mycode_color">⚠ The game is in beta; this information may change.</span></span></div>
<br />
<hr class="mycode_hr" />
<br />
<span style="font-weight: bold;" class="mycode_b">1. Create your character</span> - pick a race (Human, Orc, Elf) and a class. Race only sets your look and castle; stats and skills depend on the class, so the same class is equally strong in every race.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">2. Basic controls</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Z:</span> target the nearest monster.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">R:</span> basic attack; mix R with skills for combos.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">S:</span> walk backwards; <span style="font-weight: bold;" class="mycode_b">middle mouse</span> turns you around quickly.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">H:</span> back to town, in front of the warp gate.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">M:</span> world map with monster levels.<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">3. Levelling</span> - monster areas in Arkent get stronger the farther they are from town. The quest officers' 1-40 quest chain guides you step by step, and party EXP is shared.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">4. Death</span> - if a monster defeats you, you revive in front of your race's castle and lose 5% of the current level's EXP.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">5. In town</span> - warehouse keeper (account storage), blacksmith (repair, trade and crafting), potion merchant, scroll merchant and the <span style="font-weight: bold;" class="mycode_b">Mystic Anvil</span> for upgrades.<br />
<br />
Stuck? Ask in this thread!]]></content:encoded>
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